Zoom Marketplaceから「ZoomforPardot」SalesforceをDLしましたが…
Zoom Marketplaceというサイトから「ZoomforPardot」Salesforceパッケージをインストールしました。
Salesforceのログイン、Zoomのログインも行いました。
アプリがどこへインストールされているかわからず、インストールが無事に完了されたか不明です。
どのようにすればインストールが完了しているか確認できますか?
ご存じの方、教えてください。
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Zoom Marketplaceというサイトから「ZoomforPardot」Salesforceパッケージをインストールしました。
Salesforceのログイン、Zoomのログインも行いました。
アプリがどこへインストールされているかわからず、インストールが無事に完了されたか不明です。
どのようにすればインストールが完了しているか確認できますか?
ご存じの方、教えてください。
I’m trying to follow the SDK documentation for windows but when I try to open the sdk_demo_v2.sln in Visual Studio 2019 . file, it gets unloaded. Without opening this file, I won’t be able to do the zoom integration Which Windows Meeting SDK version? v5.7.6.1081 Device (please complete the following information): Additional context Error message displayed on output window:
hp Pavilion x360 convertible 14-dh1xx
** OS: [. Windows 10]**
C:\Users\NEHA\AppData\Local\Temp\Temp2_zoom-sdk-windows-5.7.6.1081.zip\zoom-sdk-windows-5.7.6.1081\x86\demo\sdk_demo_v2\sdk_demo_v2.vcxproj : error : Project “C:\Users\NEHA\AppData\Local\Temp\Temp2_zoom-sdk-windows-5.7.6.1081.zip\zoom-sdk-windows-5.7.6.1081\x86\demo\sdk_demo_v2\sdk_demo_v2.vcxproj” could not be found.
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When trying to log into: Zoom Marketplace: https://marketplace.zoom.us/ Or Google Workspace Apps (Gmail/Calendar), we receive the following 500 error (attached) I have a support ticket open, but was wondering if anyone has seens this before and found a resolution.
We have SSO available, as well as Google Sign In available, but none enforced. The error occurs no matter the log in method chosen (SSO, Google, or password).
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I can't connect Calendly to this Zoom account. I keep getting this error.
I've disconnected and reconnected. I've cleared browser caches. I've upgraded licenses on both Calendly and Zoom. Nothing works.
1. I want to build an app that can be used in zoom meetings. What I am trying to achieve is very similar to what Kahoot/ Dive and many other apps have build, that is using their own UI elements in zoom. meeting. Please see attachments.
2. Secondly, I wanted to know how can we use chatbots in zoom meeting?
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Hello, I was wondering what would happen if we changed the webinar date after users have already registered. the webinar has not occurred yet. for example I'm hesitant to change it since I worry it may cause a problem
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When submitting an App for Zoom approval, am I allowed to make changes to things like app description or add app screenshots after submitting to Zoom? Does the approval process need to be started from scratch?
Thanks
I want to create zoom marketplace app, so I just want to getter information like on which programming language its going to build, please let me know if anyone knows
We are trying to implement the join webinar (meeting) feature in our existing mobile app. The same feature is implemented in the web tier already. In the web tier, its using the ZoomMtg.init, and ZoomMtg.join where it didn't pass any SDK Key and SDK Secret. For the ZoomMtg.join, it's passing meetingNumber, passWord, userName, userEmail, signature, apiKey, tk But in the iOS SDK, I couldn't find similar method, and looks like it always require the authentication with SDK Key, Secret or using JWT which also contain the SDK Key, Secret in some sort. So, the question is, for iOS SDK, is there an equivalent method that we can join the zoom meeting with only below parameter (same as the web function) meetingNumber, passWord, userName, userEmail, signature, apiKey, tk thanks.
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I've integrated SDK for zoom meeting and getting error (Uncaught TypeError: _.isNil is not a function at eval (zoomus-websdk.umd.min.js:22772)) while joining the meeting.ZoomMtg.init({ isSupportAV: true, success: success => { ZoomMtg.join({ signature: 'ZFp6dkExTW9UQkNRN0NxOTE2dEZSQS45NjMxMTcwODAyMi4xNjM0MjkxNTczNjUxLjEuY09jTFI3cGc2V0FnNWl=', meetingNumber: 9631*****, userName: 'Testuser', apiKey: '**********', userEmail: 'test@test.com', passWord: '757915', role: 1, success: success => { console.log(success) }, error: error => { console.log(error) } }) }, error: error => { console.log(error) } })
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