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Zoom AI Companion2024-09-16 02:10 AM
I am currently using the Zoom SDK to receive raw audio data for my application, where I need to play the audio using my own player. The raw audio data is being successfully received in the onMixedAudioRawDataReceived callback. However, I want to prevent the SDK from playing the audio locally while still continuing to receive the raw data. I’ve tried using the stopIncomingAudio function, but this stops both local playback and the receipt of raw data in the onMixedAudioRawDataReceived callback. I’m looking for a method or function that allows me to stop local audio playback but continue receiving the raw audio data.
Which Android Meeting SDK version?
Latest version.
To Reproduce (If applicable):
Steps to reproduce the behavior:
Screenshots:
N/A
Troubleshooting Routes:
Smartphone ():
Additional Context:
I need a way to continue receiving raw audio data from the Zoom SDK without local audio playback, as the audio will be handled by my custom player.